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Jack Russell - Blender 3D - full course

In this course you will learn how to create a fully rigged and ready for rendering character in Blender3D from a simple cube.

This course includes the full workflow (over 12 hours of video) and all the source files and blend files for each chapter.

  •  Base mesh creation
  •  Dynamic topology sculpting
  •  Retopology
  •  UVmaps creation
  •  Sculpt pass
  •  Textures baking
  •  Textures painting
  •  Shading
  •  Fur creation and shading
  •  Rigging (advanced rig creation)
  •  Bones custom shapes
  •  Corrective shape keys and drivers

Check out the teaser made with this character :)


"The kind of tutorial we all are waiting for [...] This tutorial is a must have for every Blenderello."

 Karel Van Tornhaut

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Jack Russell - Blender 3D - full course

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